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The "What'd You Say About My Mother??" Dept.:
MailBag for Issue #2

Comments by Stephanie "Bobbi" Bergman

Every week our associate editor takes on the big ol' pile of mail for your reading something to say? Send it in. You just might win a swanky loonygames t-shirt. Letters are presented exactly as they are recieved.

On the Kiwidog...

Subject: awesome

make sure Chris Hargrove keeps going with his code the cob!

Well, that's what the whip's for, isn't it. :)

Subject: Code on the Cob

Man, this idea rocks. I think we should make a 3D pacman, or a 3D conversion of an old 2D classic. I'm a beginner in C/C++, but am rather proficient with perl. I hope I can learn a lot from this project.


I think Chris is already pretty sure of exactly what kind of game he's going to create in the column, but yeah, I think we all can learn a lot from this. I don't believe it's ever been done before, and when it's all over, we'll have a real game executable for download. I think there are probably a lot of people out there like me, who started out at an early age programming (can we say...7 years old) and lost it as they grew up. This is a great way for all of us to get back into it again, regardless of how much we currently understand. Maybe Chris will inspire us all to go out and really learn C++? Who knows. Either way, kinda neat, I think.

And just a note on the Kiwidoggie...everything sent to "[email protected]" with recommendations on what kind of game you want, what you think Chris should focus the column on, is reaching dead ears with me...I just forward them on to Chris. Who is [email protected], of course. While we may have a whip, it's one of those general unfocused whip kinda things (like we could focus these loons we have on staff anyway!).

Also...questions about what to take in school to get into games, things like that...take a look at some of Brian Hook's and Scott Miller's old .plans over at QuakeFinger, I believe they both went over the subject quite extensively.

Subject: Issue 1 of Loonygames

Hey people,

Everybody probably comes to loonygames going through some link from some website with 3d game news. Like me. So here i am. Reading what you people have to say. Reading opinions of other people is one of my favorite pastime as it often tells you more about the person who wrote the article then they would like to admit. So there i was reading away the few articles you have in this issue and i came upon "Code on the cob" and guess what. It's done by my long time irc buddy Kiwidog. He used to irc quite frequent when he was still at Raven software but sadly has gone underground ever since he moved to 3dRealms, although he claims he's still on irc every now and then. So for me this is certainly one section to follow. I just hope for you guys he actually manages to find enough time to finish his section. Several other columns he started were never finished. Most notably one in an email emag called Demonews (now defunct). He never got past article 4 on the basis of object oriented programming. :)

As mentioned above...the loony's got a whip. Works wonders on deadlines. (and on the few perverted members of our staff who LIKE such things...)

Oh well, guess this is just a load of insane rambling from some guy that you probably never heard of and most likely will never hear of again. I wonder why i write such strange email msg's to people i've never even talked to. Nah.. must be because i'm bored. :)

No comment. :)

One question remains though. How often are you going to release this webmag? Once a month or whenever you have enough time to make up a full version?

Every week, Monday through Friday, new content! Yes, boys and girls...we have that strange thing I know you've heard of, but rarely seen in action...a SCHEDULE!!! And we keep to it...again, I bring up the whip.

Cya until the next installment of Loonygames.


P.S: If you want to find me on irc somewhere. Try an ircnet server ( I'm one of the ops on #coders there. :)

Gamesnet's my friend. :)

And then Marc followed up with...

Subject: Issue 1 of Loonygames

Hey people,

Don't you hate it when you're rambling on about some weird stuff and forget to say what you wanted to say in the first place? Well, here goes. Nice webmag people. Liked it a lot. There, i've said it.



The father checks in....


Love your Page! Great stuff, even if I don't know anything about the gaming world. Some of the editors and contributors seem vaguely familiar to me, though. Keep up the good work.

Dad, aka Tallguy.

Oh my God. Don't you hate it when the parents think they're being cool?? The poor fool even gave himself a nickname. Gee, thanks Dad.

(Continued on next page)

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Credits: MailBag logo illustrated and is © 1998 Dan Zalkus. The MailBag is © 1998 Stephanie Bergman. All other content is © 1998 loonyboi productions. Unauthorized reproduction is strictly prohibited and not nice.