the Mouth of Madness:
By Jason "loonyboi" Bergman
And of course, some Zelda shots for your viewing pleasure. :)
Still here? Good. Then letís get back to what I was saying before the break. :)
Anyway, the program is incredible. Unfortunately, itís not exactly legal. Well, thatís really not true. The program is legal, but running any games on it isnít. At least itís not if you donít own the game (or at least, thatís what Iíve been told in the pastÖNintendo might disagree with me there). I own all the games I tested with UltraHLE, so I donít feel like Iím ripping anyone off here.
And something that should be stressed here, is that UltraHLE is a simply marvelous piece of technology, but thatís all it is. Donít think that this is a way to avoid buying a Nintendo 64 and play some great games for free. Thatís just silly. I loaded up Zelda and Mario 64, and tried playing them, and I have to tell youÖitís just not worth it. They might be great technologically speaking, but itís just not the same.
The thing you have to remember about Nintendo 64 games, is that they are written for a specific set of hardware. Not a PC with all its various gadgets and gizmos. So when Shigeru Miyamoto was making Mario 64, he designed it purely for use with the Nintendo 64 control pad. Yeah, you know that funky thing with the analog stick? Well itís an integral part of playing Mario 64. When you play Mario 64 with a keyboard (ugh!) youíre not playing the game that Miyamoto wanted you to play. And considering that weíre talking about what I consider to be one of greatest games ever made, thatís just a crime.
You can laugh all you like, but even after playing Mario 64 at 1024x768, Iím more than happy to go back to my 27" television and play Mario in 320x240. It doesnít look as pretty but it is legal, and heckÖitís the way it was meant to be played.
If you can find it, check out UltraHLE (no, I wonít tell you where to get it). Itís an incredible piece of software by some brilliant programmers. Whoever Epsilon and RealityMan are, they sure know how to code, Iíll tell you that much. Donít be surprised if they get hired by a major game company soon. This programís good enough to warrant their being hired by Nintendo. :)
- Jason "loonyboi" Bergman is the editor-in-chief for loonygames. He digs zombie movies, even though they scare the crap out of him.
Credits: From the Mouth of Madness logo illustrated by and is © 1999 Dan Zalkus. From the Mouth of Madness is © 1999 Jason Bergman. All other content is © 1999 loonyboi productions. Unauthorized reproduction is strictly prohibited, you naughty boy, you.