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volume 1, issue 26

Today in loonygames:

New!! The Archives have been cleaned up, fead links fixed, and printable versions restored! Also, don't miss the new comments on the front page!

Livin' With The Sims: theAntiELVIS explores the wild and wacky world that is Will Wright's The Sims, asking the inevitable quesiton, "is The Sims the first step toward a virtual life where everyone is Swedish?"

Pixel Obscura: Josh Vasquez on Omikron: The Nomad Soul.

Real Life: Check out our newest comic strip, Real Life! Updated daily!

User Friendly: Updated daily!

Feedback:

You've got an opinion...voice it! Drop a line to our Feedback column...you could end up with a free T-Shirt!

Random Feature :

Put a Little Love in Your Pocket!: Trying to understand Pokemon? Our loony editor got to the bottom of the GameBoy phenomenon.

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Guest Editorial:
To Balance the Powers

By Sergei Klimov

 

 

Nine months later and we were all equipped to conquer the world:

A standalone Character Editor (work with inventory parts, tune animations and their cycles, adjust palettes and the rest of the fun), custom plugins for LightWave and MAX for smart rendering and post-processing (did our own grass plugin for LW, by the way), Dialogue Editor fit to create the next Pulp Fiction, a special easy Script Language to do movies on the engine (command characters, play with the camera, set dynamics for the whole in-game world), and an in-game Location Builder were just a fraction of the bells and whistles we prepared for a successful work that would free us of the regular content limitations.

Twenty months later and we're still there... Doh! What went wrong, Marge?

The Ambition

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