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volume 1, issue 26

Today in loonygames:

New!! The Archives have been cleaned up, fead links fixed, and printable versions restored! Also, don't miss the new comments on the front page!

Livin' With The Sims: theAntiELVIS explores the wild and wacky world that is Will Wright's The Sims, asking the inevitable quesiton, "is The Sims the first step toward a virtual life where everyone is Swedish?"

Pixel Obscura: Josh Vasquez on Omikron: The Nomad Soul.

Real Life: Check out our newest comic strip, Real Life! Updated daily!

User Friendly: Updated daily!

T-Shirts: Stylin' loonygames t-shirts from Berda Compugrafix!

Artwork: Hey, dig the artwork on loonygames? We're selling some of the original art.

Feedback:

You've got an opinion...voice it! Drop a line to our Feedback column...you could end up with a free T-Shirt!

Random Feature :

5 Years of Doom!: Last year, on the 5th anniversary of Doom, we took a look back at how the industry has changed in its wake.

Search the Archives!

The grr...argh! dept:
MailBag for Issue #26

 

 

 

Comments by Jason"loonyboi" Bergman


My sister Stephanie "Bobbi" Bergman is off in Seattle attending that Microsoft Gamestock shindig, so I'm handling the witty commentary in this week's MailBag. And boy, was there a lot to work with this week…we got more mail from my "Overrated" column that ran on Monday than we have for any single article. Yowza. So let's hop right in, shall we?

From: "Scott Roberts" <scaatt@execpc.com>

Subject: feedback

Hi Jason, nice column.

First of all, let me say that I agree wholeheartedly with your opinion of zelda64. I tried it out for an hour the night I gave it to my nephew, and had no interest in trying any longer. Mario64, on the other hand, almost made me buy a console. That is one hell of a beautiful game!

What I’m really writing about, however, is your Cyan bashing. I’m not sure why it is that so many "hardcore" gamers get so incensed over people liking Myst. While I wouldn't make the mistake of equating popularity with quality (The A Team WAS the number one show on television once), there was a reason why so many non-gamers were drawn to Myst. It created an experience that few other games have achieved: the feeling