Subject:
<no subject>
If
your going to work on a game, the spirit of gaming needs
to show it. If your working hard to the point where you
hate it, its going to show in the game.
The best of the
best of people show that "Caring about your work"
works.
Paul McCartney
put Care into his music, see where it put him. Ok, well
you may think his music 'sucks", that can be just your
confrontational ways. Just conjecture. I can role play that.
Q3A has definately a lot of work behind it, but without
the caring, it can be no better than the quick mods and
maps a newbie throws together. It takes skill to map, code,
build a game like Q3A, and to do it right. The game took
4-5 months longer to make than Q2? that should make it a
better quality game.
Perhaps you shouldnt
listen to reviewers, but they give you a feedback about
the game, and treading boards is another way to get feedback,
good, bad or ugly. An artist will paint and the viewers
will muse, that is what the result is. They aren't the artist
or know the tools to do so, but they will know what they
like or not.
Have you seen
the movie Man On The Moon? Its about Andy Kaufman. It also
has an underlying statement about performer/audience relationships.
A must see.
-dinwitty-l
While I dont
think anyone could argue that id does not care about Quake
3: Arena, dinwitty has a point. When this many reviewers
all say the same thing, maybe theres some truth to
it?
Ultimately,
a review is opinion, and we all have our own opinions. Good
reviews or bad, theyre read just the same. In fact,
the smartest thing when looking into games is to read both
a good and bad review of a game (assuming you can find one
of each). Get the full picture, then make up your own mind.
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