That
happens I guess. Some of us try really hard to get into computer
games.
I didnt
know people got paid to do this.
There
you go. Tell me about some of the comic book artists you really
liked when you were young.
I started
collecting comics in ´79 or ´78, and I did it for
the collecting aspect of it, because I had like 100 issue run
of Incredible Hulk. So I would go to flea markets and try and
find these things. This one kid on my bus one time, said, hey
I got this box of comics Ill sell you, because I always
talked about comics and I was cool and I wanted to be a comic
book artist, so I go really and Im looking through
it and he had X-Men #94, and all these early X-Men issues that
were worth a lot of money, so I bought that. Then I started looking
at guys like John Burns. But early on, my favorite artists were
John Byrne, Michael Golden. I like John Buscema, I like Barry
Windsor Smith. And then I picked up one of the early Frank Miller
Daredevils, and I was just completely enraptured by Frank Millers
work. There was something just so dead-on. Something about that
work that just grabbed me. And Ive been a Frank Miller fan
ever since and my comic art kind of reflects it.
Yeah
he does good stuff. He worked on Spiderman, Ronin, Dark Knight...
Yeah his
first work for Marvel was Spiderman, then he did a couple annuals
with Dr. Strange. But then he kind of hacked out with city stuff.
I like the high-contrast black and white stuff, you know the Ronin
stuff was cool, the Dark Knight stuff, but my favorite thing of
his was Electra Lives. It was a one shot graphic novel.
And he did it with his girlfriend Lynn Varley. Shes a colorist
and a real good artist. With the two of them together, and they
did amazing work. That was kind of like the quintessential Frank
Miller because that was when he made the transition from the traditional
comic style to more of the Japanese well he did it in Ronin,
but here he made the whole Japanese style of dividing a page into
grids and doing sequential art in the grid. He perfected that
whole thing with Electra Lives. Its a really good book.
You should get it and read it.
Maybe
you can lend it to me sometime.
Ill
send it in the mail tomorrow.
In
your sketchbook, what comic book character do you draw the most?
I stopped
drawing so much. When I did draw, it was mainly guys like Daredevil,
or mostly [other characters] Frank Miller had done, I guess.
One
of the sketches that really struck me is a picture of Wilson Fisk.
Wilson
Fisk yes, from Daredevil.
It
struck me as a really cool picture, because hes got the
cigar and he has smoke curling around his face. Which made me
think, would you take a comic book character and draw him completely
originally, or were you mostly into recapturing something you
see?
Well in
that particular instance, I was copying Miller. But what I would
do too, is Id study stuff like that and then go and do,
What would it look like from the other side? So it
was more, I really tried to understand a process. I mean I was
so into Millers work. And I was like, how does he
arrive at this conclusion with this panel arrangement and this
particular composition? You know Ive never taken any
art classes, which kind of sucks because I have to learn as I
go about color theory and everything else like that. So thats
why a lot of my early stuff is black and white because I just
didnt know about color.
You
know I bet a lot of people are like that.
Oh yeah.
I mean, the thing is, look at people who are good at what they
do. A lot of them are self-taught because theyre really
motivated. Me, I got really bored of college pretty fast, because
nobody took me seriously. It was just a bunch of losers out there.
They would look at me like, what are you crazy? Youre
trying. So it just turned me off of the whole learning thing.
Im
looking at another sketch you did here, and its called,
Tanya Kidnapped. And I think of all the pictures that
you sent me, that one struck me the most. If theres a picture
worth a thousand words, than theres ten thousand coming
out of this. What was that done for?
Okay.
Back in 94, I was Project Director at Origin, and they knew
I was going to quit and they said, look, whats it
going to take to keep you here? And I said, get me
my own project, and Ill stay. I want a team of people to
do a project like I think it should be done. And they go,
okay. So they gave me a bunch of guys. So basically
I sat down, and I closed the door to my office and I go, alright,
Im going to write down all the things off the top of my
head that I like: I like motorcycles; I like rock and roll; I
like women; I like violence; I like science fiction. So I took
all that and rolled it into this game I called Cyclone Alley.
Which basically was a racing game like Road Rash, except youre
on these Hover Bikes and you can do 360 loops inside these tubes
and youre in this space station in outer space. That was
the general premise. Its a good storyline where youre
this hero. One of the stories was, you were racing and youre
doing really good, and the whole time you get these emails or
voice mails, which is how the game system runs, and some of them
are cutscenes, and one of them was your girlfriend saying, hey
meet me here. Lo and behold you finish the race and you
get to this place and shes been kidnapped and these guys
are pressuring you to race for them, or throw some races or fix
some races or whatever. Theyre mafia in space. So that was
Guido. Guido kidnaps Tanya, and if you win the race, well there
was a whole intricate story. What I wanted to convey was Guido
was just this sleazy guy and you need to save her.