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Painting on Polygons:
Art Supplies

By Rick "Flatness" Grossenbacher
Vol. 2, Issue 6
December 16, 1999 

That about does it for the paper. Since I mentioned the paper, I should probably go on to mention something about pencils too. I prefer the Staedtler mars lumograph drawing pencils. They come in all different types of graphite -- everything from 4H to 6B. In case you aren’t familiar with those terms, they are basically a coding method to tell how a pencil will make its mark. 4H is very hard graphite, hence, a lighter line is drawn. 6B is very a very soft graphite, hence, a very dark line is drawn. I generally stick to the middle values (2B or 3B) since those are the easiest to work with and still leave a pretty dark line.



This week’s critique is on the work by Petar Ivancek ([email protected]). Take a look at one of his images:

click to enlarge!
(Click to enlarge)

He displays great use of light and dark, which is always a plus in my book. Notice the left side of the helmet (the horn-like part). It is very intricately created with a nice highlight on the inside which adds a tremendous amount of realism. The can be seen consistently throughout other areas of the drawing. Very well done.

I also really like how the entire image seems to dissolve out of the darkness although slightly sharper shadows with less fall-off (on the face, mostly) might make the drawing look a bit more realistic, however the drawing isn’t really lacking in that department.

The face looks to be very well proportioned, and I particularly like how the lips were drawn. There’s a lot of substance in the lips if you look closely. When I say substance, I’m talking about all the colors and light and dark parts inside the lips. They aren’t just slabs of red sitting on the face; they look very realistic. All in all this is a fantastic image which gives a lot of professional artists a run for their money.

Petar has put together a nicely done tutorial on how he created the above image. You can view it at:

http://www.gameart.com/spotlight/

I recommend taking a look at it if you get the chance, but you had better be quick since it won’t be there for very long.

As for Painting on Polygons, that’s it for this week. Keep sending in those questions, comments, or graphics for critique to [email protected]. See you in a couple!

 

- Rick "Flatness" Grossenbacher works on Gameboy Color games for Vicarious Visions.

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Credits: Illustration © 1999 Dan Zalkus. Painting on Polygons is © 1999 Rick Grossenbacher. All other content is © 1999 loonyboi productions. Unauthorized reproduction is prohibited, you cartoonish villian, you.