The N64
was never the "cool" console to own, but I think it always
had more soul than the PlayStation. I remain highly suspicious of
people who dismiss the machine out-of-hand as a piece of junk -
it's a barometer I use to gauge gaming taste and (dare I say it)
sophistication. I mean, if you want an example that elegantly distills
the difference in philosophy between the two systems, just look
at their respective launch titles (Super Mario 64 and Ridge
Racer) - it says a lot about the mentality behind the two machines'
very different kind of success.
Sure, the
popularity of PlayStation has accurately reflected the growth of
the games industry in more ways than one, but as our favorite pastime
becomes a mass-market phenomenon, we've seen the effects of mass-market
demographic tastes ooze their way into many bland, generic titles
(to the chagrin of the increasingly outnumbered and irrelevant "hardcore"
gamer). Drawing a comparison with the film industry, perhaps Nintendo
is destined to go the way of art-house movies (critics' favorites
but largely shunned by the mainstream) while Sony creates a Lucas-like
empire based on simply rehashing existing genres?
I like to think of the
N64 as a victim of the increasing mass-consumerization of the games
industry. After all, we now have an industry where Tomorrow Never
Dies on PlayStation can make its way into the UK all-format
top 3 for 1999 (despite being a piece of crap) whereas a crafted
piece of genius like Jet Force Gemini gets nowhere near it.
Smoke 'em while you got 'em, N64 owners...
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Nick Ferguson wants to know what happened to Metroid 64.