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//loonygames://issue 2.9://under cover://1, 2 |
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Dines had been keen to do a loonygames cover for some time so it seemed a little nasty to finally give him the chance, but then only give him two hours to do it! So we've got him back again this week as a way of thanks. Probably best known for his logo and menu work, which has been showing up in a lot of places lately, French digital artist, dines, has also produced the occasional 'picture' utilizing his unique graphic style. We had a little talk about life, art, and the color green; Sumaleth: First things first, whats your real name? dines: Durrenberger David. (that was easy =) Sumaleth: They're going to get harder, trust me :) Why 'dines' as a handle? Does it have special meaning? dines: When I was still at school I was always dressed in green, so my friends called me 'dinosaur' 'dines' is the shortcut for this. Sumaleth: You're probably lucky, they could have called you Kermit :) dines: Hehe! No, since I am pretty big ;) (about 1m90 and 90 kg) Sumaleth: So you have a job? dines: At the moment I am finishing my military service. I'm doing it in civil, in the pollution monitoring network. Military service is about 20 months long in France. Sumaleth: Are you enjoying it? dines: It's cool. We have network here and we even get a 1Mb ADSL connection so I enjoy it =). I work on graphics too so it's not so boring. Sumaleth: What do you plan to do once your service is finished?
dines: Maybe continue my studies to become a server administrator, or maybe I'll search for jobs like webdesigner. [Or maybe] go into the gaming industry! (my first dream) Sumaleth: Have you participated in the demo scene at all? The demo scene in France seems to have produced many great digital artists over the years. dines: Yes, I was first in a French group called blabla which is pretty inactive these days. We did some demos and won some compos at French parties like Volcanic and Saturne, and we got a second place at the last Wired party in Belgium. Right now I am in Haujobb and we plan to release some PC/PSX demos for the Mekka party in April. Sumaleth: How did you get started in digital art? dines: I started painting 8bit, like everyone, in Deluxe Paint. Then I went to gfx2 (a French DPaint clone), and finally moved to Photoshop. Sumaleth: Did you start with Deluxe Paint on Amiga or PC? dines: My first try was on an Amiga500. I found an old French magazine called 'Tilt' and saw some demo scene gfx. There was a little tutorial so I started something which was horrible :). Sumaleth: Have you ever worked with traditional mediums? dines: I work a lot with pencil. Right now I do outlines of all my work with pencil first, scan them, and colorize them in Photoshop. Sumaleth: Even the logos? dines: Nono, not the logos. Logos are not like drawings for me; I invent at the time that I do them - add this here and here without thinking too much of proportions etc. I don't take so much time to draw logos, 3-4 hours at a maximum. Other pics can take me weeks. Good proportions has always been my problem, so I loose a lot of time on this. That's what I am working on these days, especially for the models I am trying to build. Sumaleth: Your logo work has been appearing in a number of programs lately, like the Milkshape 3D program for example. How do those projects come about; do you approach them or do they approach you? dines: I get a lot of mail asking for logos, but most of the time I do logos for software that I appreciate. It's like a little contribution to people working hard for free. I think this maybe comes from the demoscene spirit. |
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Credits: Cover illustration © 2000 Durrenberger David. Under Cover is © 2000 Rowan Crawford. All other content is © 2000 loonyboi productions. Unauthorized reproduction is prohibited, you silly rabbit, you.