Issue
1.35:
Waking Graeme
Devine: Jason
"loonyboi" Bergman chats with Graeme Devine, the "new
guy" over at id Software, and creator of 7th Guest. Plus: still
more Blade Runner, a personal tour of id Software with Paul
Steed, and part two of making a space scene.
Issue
1.36:
Inside Raven
Software: Jason
"loonyboi" Bergman's definitive history of Raven Software,
from Black Crypt to Soldier of Fortune and everything in between.
Plus: looking at replayability, and burn, silliwood, burn!
Issue
1.37:
The ReRuns
Issue: We
were off at E3, but while we were gone, we ran a whole bunch of
our favorite articles up for you to enjoy.
Issue
1.38:
loonygames
goes to E3!: Jason
"loonyboi" Bergman's massive E3 report. Plus: the consoles
strike back, Rich Wyckoff's E3 report, and lots more!
Issue
1.39:
loonygames
goes to E3 (concluded): The
second part of our enormous E3 coverage. Plus: Josh Vasquez on Final
Fantasy VIII, a Paul Steed Q&A, and the importance of game
testing.
Issue
1.40:
Game Programming
in the 21st Century: James
Hague, a professional games programmer, looks at the future of his
medium. Plus: getting nostalgic, part three of "making a space
scene", and GameBoy for president?
Issue
1.41:
Writing
the Game: In
the last issue of Volume 1, Jason "loonyboi" Bergman looks
at the pocket gaming phenomenon, including a special look back at
all the would-be competitors to the GameBoy! Plus: a look at the
original Fallout, Rich Wyckoff's long-awaited Baldur's
Gate rant, and tons more!
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